当前位置: 首页 > news >正文

站长推荐网址入口自动跳转上海今日头条新闻

站长推荐网址入口自动跳转,上海今日头条新闻,网站宣传片的创意,百度app下载本节笔者带领读者实现一个饼状图 PieChart 组件,该组件是根据笔者之前封装的 MiniCanvas 实现的, PieChart 的最终演示效果如下图所示: 饼状图实现的拆分 根据上图的样式效果,实现一个饼状图,实质就是绘制一个个的实…

本节笔者带领读者实现一个饼状图 PieChart 组件,该组件是根据笔者之前封装的 MiniCanvas 实现的, PieChart 的最终演示效果如下图所示:
PieChart

饼状图实现的拆分

根据上图的样式效果,实现一个饼状图,实质就是绘制一个个的实心圆弧加上圆弧对应颜色就搞定了,圆弧的大小是根据饼状的数据分布计算出来的,对应的颜色自己指定就可以了,其次手指点击到饼状图,需要找到对应的饼状块并突出显示,找到饼状块先计算手指点击坐标和圆弧中心的夹角,根据夹角和每个圆弧的大小找到对应的圆弧,找到圆弧后计算圆弧的突出偏移量并重置所有饼状块的圆弧起始值就可以了。

  • 计算夹角
    计算夹角就是计算手指点击饼状图上的坐标 (x, y) 和饼状图的圆心坐标 (centerX, centerY) 之间的顺时针角度,计算方法如下所示:
private getTouchedAngle(centerX: number, centerY, x: number, y: number) {var deltaX = x - centerX;var deltaY = centerY - y;var t = deltaY / Math.sqrt(deltaX * deltaX + deltaY * deltaY);var angle = 0;if (deltaX > 0) {if (deltaY > 0) {angle = Math.asin(t);} else {angle = Math.PI * 2 + Math.asin(t);}} else if (deltaY > 0) {angle = Math.PI - Math.asin(t);} else {angle = Math.PI - Math.asin(t);}return 360 - (angle * 180 / Math.PI) % 360;
}
  • 找圆弧块
    计算出手指点击位置和圆心的夹角后,遍历每一个饼状块做比较就可以了,代码如下所示:
private getTouchedPieItem(angle: number): PieItem {for(var i = 0; i < this.pieItems.length; i++) {var item = this.pieItems[i];if(item.getStopAngle() < 360) {if(angle >= item.getStartAngle() && angle < item.getStopAngle()) {return item;}} else {if(angle >= item.getStartAngle() && angle < 360 || (angle >= 0 && angle < item.getStopAngle() - 360)) {return item;}}}return null;
}
  • 计算偏移量
    找到圆弧块后,根据圆弧块的圆弧大小,计算出该圆弧突出后的偏移量,代码如下所示:
private calculateRoteAngle(item: PieItem): number {var result = item.getStartAngle() + item.getAngle() / 2 + this.getDirectionAngle();if (result >= 360) {result -= 360;}if (result <= 180) {result = -result;} else {result = 360 - result;}return result;
}
  • 重置偏移量
    有了目标圆弧块的偏移角度后,重置每一个圆弧块的起始偏移量就可以了,代码如下所示:
private resetStartAngle(angle: number) {this.pieItems.forEach((item) => {item.setSelected(false);item.setStartAngle(item.getStartAngle() + angle);});
}
  • 重新绘制圆弧
    绘制圆弧使用 MiniCanvas 提供的 drawArc() 方法即可,代码如下所示:
drawPieItem() {this.pieItems.forEach((item) => {this.paint.setColor(item.color);var x = this.calculateCenterX(item.isSelected());var y = this.calculateCenterY(item.isSelected());this.canvas.drawArc(x, y, this.radius, item.getStartAngle(), item.getStopAngle(), this.paint);})
}

饼状图的实现

拆分完饼状图的步骤后,实现起来就方便多了, PieChart 的完整代码如下所示:

import { MiniCanvas, Paint, ICanvas } from './icanvas'@Entry @Component struct PieChart {private delegate: PieChartDelegate;build() {Column() {MiniCanvas({attribute: {width: this.delegate.calculateWidth(),height: this.delegate.calculateHeight(),clickListener: (event) => {// 根据点击绘制突出的饼状块this.delegate.onClicked(event.x, event.y);}},onDraw: (canvas) => {// 开始绘制this.delegate.setCanvas(canvas);this.delegate.drawPieItem();}})}.padding(10).size({width: "100%", height: "100%"})}aboutToAppear() {// mock测试数据var pieItems = PieItem.mock();// 初始化delegatethis.delegate = new PieChartDelegate(pieItems, RotateDirection.BOTTOM);}
}// 定义饼状块的属性,包括角度,起始角度,占比,颜色,是否选中突出
export class PieItem {private startAngle: number = 0;private rate: number = 0;private angle: number = 0;private selected: boolean = false;constructor(public count: number, public color: string) {}setSelected(selected: boolean) {this.selected = selected;return this;}isSelected() {return this.selected;}setStartAngle(startAngle: number) {this.startAngle = startAngle > 360 ? startAngle - 360 : startAngle < 0 ? 360 + startAngle : startAngle;return this;}getStartAngle() {return this.startAngle;}getStopAngle() {return  this.startAngle + this.angle;}setRate(rate: number) {this.rate = rate;return this;}getRate() {return this.rate;}setAngle(angle: number) {this.angle = angle;return this;}getAngle() {return this.angle;}// mock一份测试数据static mock(): Array<PieItem> {var pieItems = new Array<PieItem>();pieItems.push(new PieItem(21, "#6A5ACD"))pieItems.push(new PieItem(18, "#20B2AA"))pieItems.push(new PieItem(29, "#FFFF00"))pieItems.push(new PieItem(12, "#00BBFF"))pieItems.push(new PieItem(20, "#DD5C5C"))pieItems.push(new PieItem(13, "#8B668B"))return pieItems;}
}// 饼状块的突出方向
export enum RotateDirection {LEFT,TOP,RIGHT,BOTTOM
}// 饼状图绘制的具体实现类
class PieChartDelegate {private paint: Paint;private canvas: ICanvas;constructor(private pieItems: Array<PieItem>, private direction: RotateDirection = RotateDirection.BOTTOM, private offset: number = 10, private radius: number = 80) {this.calculateItemAngle();}setPitItems(pieItems: Array<PieItem>) {this.pieItems = pieItems;}setCanvas(canvas: ICanvas) {this.canvas = canvas;this.paint = new Paint();}onClicked(x: number, y: number) {if(this.canvas) {var touchedAngle = this.getTouchedAngle(this.radius, this.radius, x, y);var touchedItem = this.getTouchedPieItem(touchedAngle);if(touchedItem) {var rotateAngle = this.calculateRoteAngle(touchedItem);this.resetStartAngle(rotateAngle);touchedItem.setSelected(true)this.clearCanvas();this.drawPieItem();}} else {console.warn("canvas invalid!!!")}}clearCanvas() {this.canvas.clear();}drawPieItem() {this.pieItems.forEach((item) => {this.paint.setColor(item.color);var x = this.calculateCenterX(item.isSelected());var y = this.calculateCenterY(item.isSelected());this.canvas.drawArc(x, y, this.radius, item.getStartAngle(), item.getStopAngle(), this.paint);})}calculateWidth(): number {if (this.direction == RotateDirection.LEFT || this.direction == RotateDirection.RIGHT) {return this.radius * 2 + this.offset;} else {return this.radius * 2;}}calculateHeight(): number {if (this.direction == RotateDirection.TOP || this.direction == RotateDirection.BOTTOM) {return this.radius * 2 + this.offset;} else {return this.radius * 2;}}private calculateCenterX(hint: boolean): number {if(this.direction == RotateDirection.LEFT) {return hint ? this.radius : this.radius + this.offset;} else if(this.direction == RotateDirection.TOP) {return this.radius;} else if(this.direction == RotateDirection.RIGHT) {return hint ? this.radius + this.offset : this.radius;} else {return this.radius;}}private calculateCenterY(hint: boolean): number {if(this.direction == RotateDirection.LEFT) {return this.radius;} else if(this.direction == RotateDirection.TOP) {return hint ? this.radius : this.radius + this.offset;} else if(this.direction == RotateDirection.RIGHT) {return this.radius;} else {return hint ? this.radius + this.offset : this.radius;}}private resetStartAngle(angle: number) {this.pieItems.forEach((item) => {item.setSelected(false);item.setStartAngle(item.getStartAngle() + angle);});}private calculateRoteAngle(item: PieItem): number {var result = item.getStartAngle() + item.getAngle() / 2 + this.getDirectionAngle();if (result >= 360) {result -= 360;}if (result <= 180) {result = -result;} else {result = 360 - result;}return result;}private calculateItemAngle() {var total = 0;this.pieItems.forEach((item) => {total += item.count;})for(var i = 0; i < this.pieItems.length; i++) {var data = this.pieItems[i];data.setRate(data.count / total);data.setAngle(data.getRate() * 360);if (i == 0) {data.setStartAngle(0);} else {var preData = this.pieItems[i - 1];data.setStartAngle(preData.getStopAngle());}}}private getDirectionAngle(): number {var result = 270;if (this.direction == RotateDirection.RIGHT) {result = 0;}if (this.direction == RotateDirection.BOTTOM) {result = 270;}if (this.direction == RotateDirection.LEFT) {result = 180;}if (this.direction == RotateDirection.TOP) {result = 90;}return result;}private getTouchedAngle(centerX: number, centerY, x: number, y: number) {var deltaX = x - centerX;var deltaY = centerY - y;var t = deltaY / Math.sqrt(deltaX * deltaX + deltaY * deltaY);var angle = 0;if (deltaX > 0) {if (deltaY > 0) {angle = Math.asin(t);} else {angle = Math.PI * 2 + Math.asin(t);}} else if (deltaY > 0) {angle = Math.PI - Math.asin(t);} else {angle = Math.PI - Math.asin(t);}return 360 - (angle * 180 / Math.PI) % 360;}private getTouchedPieItem(angle: number): PieItem {for(var i = 0; i < this.pieItems.length; i++) {var item = this.pieItems[i];if(item.getStopAngle() < 360) {if(angle >= item.getStartAngle() && angle < item.getStopAngle()) {return item;}} else {if(angle >= item.getStartAngle() && angle < 360 || (angle >= 0 && angle < item.getStopAngle() - 360)) {return item;}}}return null;}
}

以上就是笔者介绍的实现一个饼状图的思路和实现,读者可以阅读源码,目前 PieChart 在选中饼状块并突出时没有动画特效而是直接旋转过来了,后续笔者会把旋转的动效加上。

http://www.hkea.cn/news/530724/

相关文章:

  • 网站建设需要学什么网站模板购买
  • 用html做的游戏网站关键词推广效果分析
  • 做影视网站引流正规推广平台有哪些
  • 免费下载简历模板北京seo排名厂家
  • 西昌市做网站的百度搜索排名靠前
  • 办公室装修实景拍摄图重庆seo俱乐部联系方式
  • 网站建设阶段推广计划书怎么写
  • 代做毕业设计网站现成注册网站平台
  • 电商网站开发工作计划企业网络营销策划
  • 用wps网站栏目做树形结构图网页设计代码案例
  • 多媒体网站设计开发是指什么每日关键词搜索排行
  • 网站 seo正规网络公司关键词排名优化
  • 建立网站赚多少钱seo收录排名
  • 怎么做app网站seo学习网站
  • 广西建设职业技术学院官网免费的seo优化
  • 凡科网电脑版怎么做网站百度知道官网手机版
  • 贵卅省住房和城乡建设厅网站周口seo推广
  • 搭建flv视频网站seo工具查询
  • 企业展示网站 数据库设计模板自助建站
  • 房地产设计师上海seo网络优化
  • wordpress迁移打不开百度seo泛解析代发排名
  • 网站兼容性测试怎么做微信营销软件群发
  • wordpress如何设置内容页seo营销优化
  • 高端大气的网站制作南宁百度seo软件
  • 沙井营销型网站建设成人培训机构
  • 网站没有被百度收录搜索引擎排名优化公司
  • 手机网站转换小程序晋江怎么交换友情链接
  • 专业做网站的公司疫情放开最新消息今天
  • 不用写代码做网站软件长沙优化网站
  • o2o商城网站建设方案广告策划案优秀案例